Gymnastics competitions group and individual qualifiers (type I games), individual all-around finals (type II games), individual finals (type III games) and team finals (type IV games). Qualifying results do not reach the finals.
The first type of game determines the qualifications of the next three games. The group qualifiers will be played in a 6-5-4 format, with 6 players in each team registering 5 players and 4 players. The top eight teams of the group participated in the fourth type of competition, the top 24 of the individual's all-round performance entered the second type of competition, and the top eight players of each individual participated in the third type of competition. The fourth type of competition takes a 6-3-3 system, with 6 players each registering for 3 players, and all 3 results are calculated.
Gymnastics score consists of A points and B points. A is divided into action difficulty points, take the next set of actions plus the best 9 actions in a total of 10 actions, calculate the difficulty value. The highest difficulty for men was Group F, and the highest for girls was Group G. Every time you complete an action link will also get 0.5 points. The difficulty scores are as follows:
Action Group: A B C D E F G
Action score: 0.1 0.2 0.3 0.4 0.5 0.6 0.7
B is divided into action completion points, starting from 10 points and deducting points by 0.1 points. A points and B points add up to the final score.
Men's competitions include free gymnastics, pommel horses, rings, horse jumping, parallel bars, and horizontal bars. There are four items for women: free gymnastics, uneven bars, balance beams, and vault.
Floor exercise completes the set of freehand and skill movements at the prescribed venue and time. The match time is 50-70 seconds for men and 70-90 seconds for women. The player must keep his legs together and stand in the free gymnastics field, and then begin to make a set of moves. The scoring of a set of actions begins with the first action of the foot. You can step on the sidelines but not overline. One foot or one hand out of bounds deducted 0.1 points; feet, hands, feet and a hand or any other part of the body out of bounds deduction 0.30 points; action directly fell outside the boundary, deducted 0.50 points.
The pommel horse is in all parts of the horse, using different support methods to complete the different full rotation and pendulum movements. It is permissible to perform the action of turning the body upside down or not, and the movements of the different structure groups must be completed in a sufficient swing and cannot be stopped. The power of the saddle horse competition is not allowed.
The rings should consist of approximately equal proportions of swing and force static motions. These actions and linkages are accomplished by hanging, passing or supporting, passing or completing a handstand, and completing the action with a straight arm. The transition from swinging to static force or from static force to swinging is a prominent feature of contemporary gymnastics. When doing a stationary motion, the ring is required to be stationary and there must be no large swings. The rings require a certain degree of difficulty in swinging forward to complete the handstand and swinging backwards to complete the handstand, and there is also a need for a static movement with difficulty.
Vaulting movements can be divided into several groups based on different types of vacant in the air. Before the horse jumps, the numbers the coaches represent represent different actions. The vault is started by run-up, with the jumping action of jumping completed with both legs together. The maximum run-up distance of the vault is 25 meters. The run-up is allowed to be interrupted, but it is not allowed to return to run again. The vault requires a certain height and distance to be vacated.
Participants participating in the vault single finals must complete two different actions in the qualifying and final stages.
The parallel bars are composed of swing and flight movements and are completed through various support and dangling movements. In the parallel bar project on the law, the requirements must start from the standing position and legs, there must be no pre-action, a set of actions allows up to three pauses or static action, and other pauses greater than or equal to 1 second will not be allowed.
The horizontal bar's complete movement is composed of swing motions. It completes the movement with various grips. It includes large loops, near-bar movements, swivels and flying movements around the longitudinal axis of the body. Allows one-arm swinging action with two sagging faces. Horizontal bars require special requirements such as vacant movements with certain difficulty.
In the high and low bar rules, there are specific requirements for the combination of different difficulty levels of the complete set of actions, the number of transitions between the low bar and the high bar, the difficulty of emptying movements, and the difficulty of the transfer. After the player drops the instrument, the instrument must be re-instrumented within 30 seconds, otherwise it is determined that the complete action is terminated.
The balance beam action must be completed within 90 seconds. After dropping the instrument, the player must re-apply the instrument within 10 seconds. Otherwise, it is determined that the complete set of actions has been terminated.